Since LibreQuake is only the game data, you will still need to download an engine. LibreQuake aims to create a free alternative: combined with the GPL-licensed Quake source code, this results in a completely free game.įor more information, see not available at the moment. While the Quake engine source code is free, you would usually still need one of the proprietary data files from id Software to play Quake. The engine uses a directory called id1/, within that directory there are two archives called pak0.pak and pak1.pak, these archives contain all the game data except the soundtrack. LibreQuake aims to be compatible with these and allows most to be played without the need to use non-free software. There is a massive back catalogue, spanning over two decades, containing thousands of Quake levels and other modifications (“mods”) made by fans of the game. It must be paired with a compatible engine to be played. The LibreQuake project aims to create a complete, free content first-person shooter game, but LibreQuake by itself is just the raw material for a game.
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